I have finished painting my first batch of 32mm scale hard plastic figures for Battle Systems Ltd's, Core Space sci-fi skirmish game. Over the next few posts I'll be showcasing my painted figures for this excellent game, starting off with the crew of The Black Maria.
First in line is Jace Dolman, a 38 year old human. Captain Dolman had a short but distinguished career in the military of his homeworld Kalli in the Derfer System. He became sickened by the constant civil wars between the nations of his planet and their neighbours and decided to cut his career short. After buying himself out of military service he found himself broke and in the rough end of the galaxy.
Jace spent most of a decade bouncing between jobs but eventually found work. He used his skills to establish himself as the cool-headed pilot of The Black Maria, a heavily financed trader ship constantly teetering on mechanical failure and repossession. After four years his Captain died and he found himself reluctantly in charge, left with the responsibility and financial burden of the ship. Jace takes his responsibilities very seriously, the welfare of his crew always his main concern. He uses his military-honed wits to keep his crew alive and ahead of the competition.
Next up in Eli Renton, a 36 year old human who is a trained soldier with a sardonic attitude that didn't fit well with his superiors, eventually resulting in a dishonourable discharge. He believes that every soldier and every civilian is not an expendable asset and tries his hardest to keep everyone alive. He likes to have as much information as possible before making a decision but can make sharp judgements under pressure.
Renton always looks for ways to avoid conflict, reasoning that the best way to win a fight is to not be in one. He would like to be anything other than a soldier, but his skill-set always brings him back to the fringe worlds, risking his life for little gain. He dreams of settling down and having a family but he craves excitement, and the Trader life gives him what he needs.
A bit querulous with a short fuse, Lars struggles to form close friendships and has little patience with those he considers less knowledgeable than him - everyone! Arrogant and surly, he is however, an excellent technician, able to fix the most dilapidated machine with the minimal of resources. Keeping the ship from falling apart is a full-time job, but Lars also doubles as the ship's medic, approaching each injury as an engineering problem. Unfortunately, a good bedside manner does not come with it.
Finally, is Lukas Beck, a 40 year old human, who is the ship's quartermaster, keeping the crew supplied with food, weapons and other essentials. He is a speculator of the galactic stock exchange and a trader in every way, looking for the very best deals and infuriating his crew by insisting on travelling from port to port and negotiating until he is satisfied. Trader life is often lean but none of the crew have missed a meal since Beck joined up, so he's doing something right.
Beck looks younger than his years which can be a hindrance during negotiations, but he has learned to let his inexperience do the talking. He prefers to stay out of trouble but fights ferociously when backed into a corner. He claims to want a normal job in a quiet sector but the glint in his eye says otherwise.
In Core Space there are currently six crews, each made up of four humans and/or alien species. I haven't mentioned how the crew are armed and armoured as that can change from mission to mission depending upon what they can find or trade. I can certainly envisage using all of the Core Space figures in my N.E.W. or Judge Dredd and the Worlds of 2000 AD games, which is a nice bonus.