JOSH. "Fucking awesome!" the teenager declared, full of admiration for Amy's skill with the chainsaw.
NED. "Yeah, thanks, Doug," Ned replied. He slipped the sturdy torch into one of his coat pockets. "Do you know what this really is?"
Doug didn't understand the question. The answer seemed so obvious. "It's a flashlight," he said.
"No, it's a metal tube for storing dead batteries!" Ned shot back, grinning widely at the joke.
Doug looked blank, until the penny dropped and he suddenly realised the drifter was pulling his leg.
Amy was happy enough to obey. She reloaded Ma's Shotgun as she retreated. Doug fired two short bursts from his twin Uzi sub-machine guns and killed three more Walkers.
|Doug is the first Survivor to reach the Red Danger Level. Now the zombies would come flooding in!|
"Teamwork," Amy acknowledged. Josh nodded at her and reloaded his weapons.
"I reckon so," Ned replied as he took aim with his sniper's rifle. He was true to his word. In an impressive display of marksmanship he killed the four Walkers with four shots.
|Ned also advances to the Red Danger Level and chooses the Tough Skill, making it harder for zombies to wound him.|
|All Fatties gained an extra Turn during this Zombie Spawn Phase.|
At this point in the game the Experience Points totals for the Survivors were - Amy 38, Doug 43, Josh 35, Ned 43, Phil 40 and Wanda 35. 43 was the total needed to reach Red Danger Level.
"I'm on it," Amy responded as she stepped in front of Doug. She swiftly put a stop to the advance of the two Fatties with head shots from both barrels of Ma's Shotgun.
|Josh originally scored 1 hit and 3 misses but used his Re-roll Skill and scored 3 hits and 1 miss.|
"Hang on. I'm coming," Wanda shouted back. She skated around the general store and past Ned's bunker to come to a stop alongside the patrolman.
"Jesus, you weren't kidding," she gasped as she saw just how many zombies were heading towards them. She fired her own pump-action shotgun one-handed, killing one of the two remaining Fatties.
"Guys, they're getting too many to deal with," he said solemnly. "I really think we should get outta here."
He dashed into the general store behind him. There was a time for fighting and a time for running. This was the time for running he'd decided.
"I'm with you, Doug," he called out as he followed the office worker into the general store.
|Phil is the third survivor to advance to the Red Level. He picks Sniper as his new Skill.|
"Go," Wanda ordered. "I'll follow shortly."
"Make it very short," Phil said as he sprinted into the rear entrance of the general store.
|Amy is the fourth Survivor to reach Red Danger Level. She chooses the Medic Skill, which will should prove very useful.|
|Josh also makes it to Red Level this Turn. He opts for +1 Free Move Action as his fourth Skill.|
|Wanda actually missed when she first shot at these two Walkers but because she had Plenty of Ammo she was allowed a re-roll and this time she scored two kills.|
|Wanda is the sixth and final Survivor to advance to the Red Danger Level. She selects the +1Die: Combat Skill.|
|Just look at all of those zombies! Now imagine throwing a Molotov Cocktail at them, he he!|
"I'm fine, Phil," the pretty young blonde replied. "Go. I'll catch up with you in a second."
Phil smiled and followed his four comrades in arms away from the danger zone.
CONCLUSION. They made it! All six survived what was without doubt, the longest and toughest game of Zombicide I have ever played. What is even more incredible is that they survived without suffering a single wound. So how come they performed so well? It's all down to the three "T"s - tactics, teamwork and terrain.
TACTICS. The primary tactic I used was hit and run. Move in to shooting or melee range, strike, then back away. This coupled with the long range shooting from Ned and Phil with their rifles was so effective in dealing with small numbers of zombies.
TEAMWORK. This is absolutely vital in any game of Zombicide. The Survivors supported one another whenever one needed help. Ideally, I like to keep my Survivors grouped together but the nature of the scenario and the location of the Zombie Spawn Points meant it was necessary to split up the Survivors so that they could cover each Spawn Point. Even so, they still kept fairly close together and were able to offer assistance when needed.
TERRAIN. This game was played on a large game board and as a consequence the four Zombie Spawn Points were spread far apart. The Zombies kept arriving in such small numbers (up till the Red Danger Level) that they never had the chance to group up. Most times, all zombies who arrived, were killed in the following Turn. This kept their numbers down, making them less of a threat. Because the survivors almost always kept to the centre of the board it meant that the Zombies couldn't reach them quickly enough to attack. That proved very decisive for the Survivors.
I loved every minute of that game and it just reaffirmed why Zombicide is such a great game. My stand out moment of the game was when Amy drove the pimpmobile at four Walkers and killed them all. That was so unexpected but so cool! As for who I thought was "Man of the Match" I can only say that all of them were. They all performed heroically. They survived and that was the main thing.
I should say that not all games of Zombicide run as long as this one did. The scenario objective (reach Red Level before escaping) meant it was going to be a long slog. Amy, Doug, Josh, Ned, Phil and Wanda are my six favourite Zombicide Survivors, so you can expect to see them again in more batreps.
One final thought before I leave - this was such an intense experience for the Survivors. They bonded well and killed an incredible amount of zombies? So, do you think they did enough to warrant Ultimate Survivor status? My feeling is no, they didn't. I'd like to run them through more scenarios before according them that accolade. But, there are no rules to state when a Survivor becomes an Ultimate Survivor, so anything is possible. I'd like to hear your thoughts on this topic.
If you have stuck with me this far, many thanks for your perseverance. I hope you enjoyed reading it as much as I enjoyed playing it.