One thing that Mega City One is not short of is street gangs. Every sector and every citi-block has them. Here, I present another one of my many 28mm scale street gangs. This one is called the Cyclos Gang and all of these figures were produced by Scotia Grendel as part of the Nexus human faction of their Kryomek range of figures. They are still available on their webstore at £6.00 for three to four figures per pack of five packs that make up the set. There are 18 figures in total. This gang originally appeared in my old Gangs of Mega City One campaign, and was run by one of my players, Dave, who was a huge fan of the Alien and Aliens film franchises. It was he who came up with most of the names of the gang, basing them on names of characters from those two films. In this, the first of two posts, I'll review the leaders and the heavy hitters of the gang. The grunts will appear next time.
Standing next to "Yappy" is his second in command, "Ape" Apone, who is a Level:2 Punk Infantry Hero. He is armed with a Long Rifle, upon which he has written, "Rock and Roll". His three Talents are Accurate, Brave and Crackshot. He costs 115 Credits.
Second from the right is "Nosey" Parker and at the far right is "Giddy" Giger. Both are Level:1 Punk Infantry Heroes with identical stats. They are each armed with a Sawed-Off Stump Gun Rifle. They have the Accurate and Brave Talents. They cost 80 credits each.
Next in line is "Duck" Drake, a Level:1 Punk infantry Hero. His two talents are Brave and On Their Knees. He costs 145 Credits.
Finally, there is Jackie Frost, yet another Level:1 Punk Infantry Hero. She starts with the following two Talents - Luck of Grud and On their Knees.
Note that they all have the On Their Knees Talent. This means that any Infantry model hit by their Heavy Spit Guns, must make a Will check or suffer Knockdown, in addition to any damage they might take.
I've had this gang a very long time now and I think they're a great set of figures. I particularly like the fact that they have an almost even split of males and females in it - 10 males and 8 females. They remind me of a gang of penal troops with explosive collars around their necks and neural cameras fitted to the tops of their heads. However, in my JDMG campaign, they are just another street gang, trying to make it big.