My campaign will be set in the fictional hellhole known as Mayhem City. Fans of World Works Games card models will be very familiar with this name. Most of the scenery, buildings and vehicles that I'll be using will come from WWG's Mayhem City range.
In the All Things Zombie: Better Dead Than Zed (ATZ:BDTZ) rulebook by Two Hour Wargames there is a section at the back marked Day One, Top Secret. This section takes you through Day One of the zombie outbreak and helps define who your character is. So let's go through it and see just who Vampifan is. Be advised, the answers I give for Vampifan do not reflect my real life status. He's just a fictional charcter who shares some of my traits and beliefs.
WHO YOU ARE
Vampifan is 24 years old. He is single, has no children or a significant other. He shares his home with a room mate called Neil (aka Big Sil).
Vampifan is a graphic designer working for a board game company. (That was my first job after I left college.) It is a sedentary job and Vampifan is in poor physical condition. This means that he'll start the campaign as a Rep:3 Civilian.
Vampifan has had no military or law enforcement experience. However, he has fired a gun before and is a fully paid up member of the National Rifle Association. He graduated from the University of Mayhem with an honours degree in graphic design.
WHERE YOU LIVE
Vampifan shares an apartment in Mayhem City Centre, an urban area. This is the worst place to be when the outbreak begins but such is life.
Vampifan and Big Sil are both big eaters, so their home is always well stocked with food and drink. They keep canned goods and perishables in roughly equal measures. They have the equipment and materials to barricade their home if needed. They do not own a generator in case the power goes out. They have enough food for themselves and two guests so are classed as having 4 food units.
Vampifan owns a Big Ass Pistol and a combat knife. Big Sil owns a Machine Pistol and a combat knife. Both keep their weapons at home. This means that Vampifan will start off unarmed. Big Sil owns plenty of hand tools that could be used as improvised weapons if need be.
Vampifan owns a black pick-up truck. It is fully fueled but parked at a city centre car park when the outbreak begins. This means that Vampifan will initially be on foot. A fully fueled pick-up truck counts as having 5 fuel units.
Apart from cash, Vampifan begins with no luxury items. At home he has some booze.
From the ten options listed on p.64, this is Vampifan's itinerary for the day -
First go to an ATM machine to get more cash for some luxury items.
Second, retrieve his pick-up truck from the car park.
Third, visit the local gunstore to stock up on ammo.
Fourth, return home.
My games all took place on a 4' by 2' board because that was more convenient than the 3' by 3' board that the rulebook suggests you use. Note that my battle reports will be very heavy on the rules details. This is a deliberate decision on my part as I want those who have never played ATZ before to get a good understanding of how the rules work. As the campaign progresses, the need to explain the rules should diminish and the batreps ought to be more narrative in flavour.
For the most part, I am happy to use ATZ as presented by Ed Teixeira. However, there is one house rule I have adopted and that regards the placement of zombies. Instead of rolling 1d6 and consulting the chart for direction (basically, north, south, east or west) I use a Games Workshop scatter die. This has arrows on each face and thus allows me to place zombies anywhere in a 360 degree radius. I feel this is more realistic and gives a greater degree of diversity.
DAY ONE BEGINS
LOCATION 1 - The ATM Machine
The initial number of civilians on the board was 2d6. I rolled 5 and 2 to give me 7. This is not actually in the rulebook but I wanted some folk around otherwise it would look like Vampifan was walking around a ghost town. Mayhem City is supposed to be a big, bustling city so I randomly populated it prior to the scenario's onset. All civilians are Rep:3 and are unarmed. The photo below shows the initial set up and Vampifan can be seen at the bottom of the photo. The ATM machine is situated to the right of the 7-Eleven shop window.