|Vampirella by Greg Hildebrandt|
(I'm an archaeologist, part of the job is watching trenching and excavations)"
That made me feel less like a klutz. Even so, I do think the change was necessary.
In other news, I have seen four films at the cinema this month, which is very good going for me. They were The Amazing Spiderman (not bad but I wasn't wholly convinced by the make-up/CGI of the Lizardman), Batman - The Dark Knight Rises (very good but I'd rate it no more than 4 stars), Ted (rude, crude and very funny) and finally, The Expendables 2 (mindless action that is just so over the top it made me smile!) All four were entertaining in their own ways. I'm looking forward to seeing Dredd 3D, Cockneys vs Zombies, and The Sweeney next month.
I have to admit that these past couple of weeks my figure painting and card modelling have almost come to a standstill. I do have a very good excuse, however. I was chosen by Ed Teixeira of Two Hours Wargames to be a play-tester of the new ATZ rulebook - Final Fade Out (FFO). This has been a dream come true for me. Let me tell you that FFO is a very different set of rules to BDTZ. In my somewhat biased opinion I think that they will be the best set of zombie skirmish rules on the market. BDTZ certainly had its faults but FFO is such a vast improvement. It is undoubtedly ATZ, but not as you know it. It is leaner, meaner and more streamlined.
In my last Monthly Musings, I said was a bit uncertain about continuing my current ATZ campaign or should I start a new campaign? I also said I'd make my mind up after I'd read FFO. Well, not only have I read it, I have also play-tested a lot of the rules. I am now more convinced than ever that I want to start a new campaign. Vampifan will still be the Star and team leader. His team will consist of Gap, Big Sil and Angie. Yes, I'm bringing back Angie but this time she and Big Sil are going to be a married couple.
I could have continued my current campaign but after carefully weighing up all of the pros and cons, I decided it would be best to start again.
I'm sorry to say that I made a lot of mistakes in my BDTZ campaign. I never rolled to see if any of the team left at the end of a month. I ignored the use of resources, especially food and fuel. When I started using the PEF rules from I, Zombie I didn't realise that they should be used in addition to the initial zombie placement rules. I used them instead of initial zombie placement, so my encounters should have had a lot more zombies in them. There were a few other minor points that I got wrong. As a result, I view this campaign as a practice session. It was fun but it was also flawed.
With my experience from that campaign and a better set of rules, the FFO campaign should be very different. FFO is part skirmish game but with more of a role-playing element thrown in, albeit role-playing lite. FFO has so many changes from BDTZ that it will feel like a totally new game. I can't tell you how much I am looking forward to playing it for real.