I'll continue my review of the Berserker Zombies from the Zombicide: Prison Outbreak expansion set with part 1 of a 2 part look at the Runners. These were all former prison inmates, hence their orange jumpsuits.
Berserker Zombie Runners are every bit as nasty as other types of Zombie Runners in that they get two Actions per Turn, but they have an advantage in that they can only be killed by melee weapons or ranged weapons that affect all figures in a Zone (like Molotov Cocktails of Flame-throwers). This makes them especially dangerous.
Three of the four Berserker Runners shown above have not been converted. Their main differences is that they have different coloured bandanas. The Runner third from the left has suffered three gunshot wounds to his chest and back. I simply drilled three holes through his body to represent the wounds - a very simple but effective conversion.
The first two Berserker Runners in the photo above are straight from the box and unconverted. I gave them different hair colours.
The two Berserker Runners to the right are conversions. The second from right Zombie has been badly wounded in the stomach, causing his intestines to start spilling out. They were made from rolled up strips of Milliput. The Runner at the far right had his left arm hacked off. These are all simple conversions and help to individualise the group by making them not be clones of one another. I like my Zombies to look unique.