Monday 8 August 2016

Zombicide: Black Plague Fatties 01

The Zombicide: Black Plague core set contains 14 Zombie Fatties sculpted in two poses. I have left three of each pose as is and have converted the rest. Most conversions are simply done but they do help to add some variety to the poses. Fatties in Zombicide: Black Plague work the same as they do in the other Zombicide games (they have 1 Action per turn, move 1 Zone per Turn and can only be killed by weapons doing 2 or more damage) apart from one major difference. Now when they appear, they are not accompanied by two Walkers. This makes them slightly less of a threat.
These three Fatties have not been converted. For the one at the far left, I painted him with a gouged out right eye, which looks very disturbing but also makes him stand out. Quite often, paintwork can make a figure look very different. He is my only Fatty with a missing eye. I could have drilled a small hole where his eye was, but it wasn't necessary as the painting achieved the effect I was after.
Most of my Zombies in this core set have unique colour schemes but I decided to give two sets of Zombies (one of each of the nine different sculpts) identical colour schemes as if they wore the livery of their Lord. For one group I chose a blue and red colour scheme, as can be seen on the Fatty in the centre of this trio. For the second colour scheme, I chose dark brown and ochre yellow, as can be seen on the Fatty at the far right. You'll see these two colour schemes cropping up over the course of my reviews of the Zombies from the core set.
These next four Fatties have all been converted. The one at the far left has had a few holes drilled into him, in his chest, stomach and upper left leg. The Fatty standing next to him has had his left hand cut off. Both of these conversions were so easy to do.
The Fatty standing second from the right has not been converted but I have added a severed hand to his base. Whenever I cut off hands, arms or legs from any of my Zombie figures I always keep the severed parts in my spare parts box. They come in handy (no pun intended) for adding to bases, especially for Zombie figures. The Fatty at the far right has had his right arm repositioned. It was too thick to repose using my normal method of holding the arm over the flame of a candle, repositioning it when warm enough and then immediately dunking the figure in cold water to set the limb in place. For this figure I made a cut three quarters of the way through his elbow joint and repositioned the lower arm. I filled in the gap with Milliput. This is a more complex conversion but easy enough for me to do. Giving him white hair also makes him stand out from the rest.
Here we have the second sculpt of the Fatties. These three have not been converted and only their colour schemes distinguishes them from one another and the rest.
Once again, note the red and blue and the brown and ochre colour schemes on the pair in the centre and far right.
These four are my converted Fatties. I don't know why, but with all of them clutching their stomachs, I totally forgot to add any intestines spilling out of their guts. Shame on me! The Fatty at the far left has had some holes drilled into his arms and upper right leg. Next to him, this Fatty has had his right arm chopped off at the elbow. I added a bit of Milliput to the stump to show a bit of bone poking through.
The Fatty standing second from the right is another one who hasn't been converted per se, but I have added a complete severed arm to his base, which nestles between his legs. The Fatty at the far right has had his right arm repositioned in the same manner as the one I described above. As you can see, his arm is now straight and not bent at the elbow.
I always enjoy painting Fatties more than any other kind of Zombies. These were all fun to paint and I do enjoy coming up with conversion ideas. As I've shown repeatedly, converting figures need not be a difficult task. Best of all, it breaks up the monotony of having a whole bunch of figures looking identical. I'm still kicking myself for missing out on the spilled intestines conversion, mind you! What a missed opportunity!

14 comments:

  1. Disturbingly ugly. A very good job realising these monsters! Totally impressed.

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    1. Thanks, Clint. That's very kind of you to say so.

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  2. These all look great. I really quite like the sculpts on these guys as well. Nice job :)

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    1. Thanks, Simon. They are indeed very well sculpted. I love them.

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  3. That's a whole lot of dead blubber dude ;-)

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  4. Very impressive work as always Bryan and more than suitably gory, the floors must be terribly slippery around these guys!

    I think I like the fatties better than the abomination you posted last time, can't really say why just personal taste I guess. But I'm really looking forward to your take on the "ladies" of your undead horde, as I mentioned before I saw a couple of them unpainted on Michael Awdry's site and can't wait to see them painted up by a gore master like your good self.

    Cheers Roger

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    1. I like the Fatties a lot, Roger, so I can see why you'd like them so much. I wonder if it's because I'm overweight. I was fat once but I have lost a lot of weight these past few years since my long stay in hospital in 2013.

      I'm looking forward to showing the females as well. Soon, Roger, soon!

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  5. WOW!! They are as colourful as they are characterful, Bryan and I'll certainly be closely perusing (and nicking) your paint schemes for these beauties when it comes time to paint mine. I can't though believe you forgot to include any of the infamous Vampifan intestines on your conversions though!?! Are you sure you're drinking enough during these hot days?

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    1. Thanks, Simon. Please feel free to copy any colour schemes you want. Oh, I have been drinking a lot. My fluid intake is very very good these days since my little scare last year. I just can't explain how I forgot the spilled intestines. It had become a trademark of mine. I feel like I've let the side down. Fortunately, I have more of these Zombies in the expansion sets and they'll need converting. I guess I'll go overboard with them and they'll end up tripping over their innards. Smiles psychotically!

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    2. You need to paint some Plaguebearers of Nurgle Bryan. lots of lovely innards and intestines to be had :-)

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    3. A good point, Simon. But with my hatred of GW that'll never happen. Plus, I was never that big a fan of Chaos. Sorry, my friend, but I'll stick to eviscerating my Zombies.

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  6. I wasn't a huge fan of the original Zombicide game, possibly because of the glut of zombies games when it came out or possibly the era, but your posts on ZBP are making it more difficult to resist. These fatties are especially characterful and 'nice', if you know what I mean.

    The 'world' in which ZBP takes place seems to me to be the same as that occupied by "Jabberwocky", which is one of my favourite movies. Hmm, a custom Jabberwock for ZBP? That would be cool...

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    1. Many thanks, Jez. I think Guillotine Games made the right decision in leaving the setting for Black Plague undefined. Yes, it is set in a medieval fantasy world, but that still provides you with loads of leeway. The world of the Jabberwocky would work very well as a game setting.

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