Wednesday, 16 June 2010
My ATZ Campaign - Day 2 - Minding the Gap
"No problem, mate," Vampifan replied. "We'll be right over in no time."
And so began Vampifan's second adventure of the zombie outbreak. This scenario is one that I modified from the Domestic Disturbance scenario on p.5 of the ATZ:Haven supplement. It was written as a police encounter but with a bit of tweaking I adapted it for my Civilian heroes. Note that any page number references in my batrep apply to the ATZ:BDTZ rulebook unless otherwise specified. Lets take a look at the cast of characters taking centre stage in this scenario.
Next up is Neil S. (surname redacted to protect his identity) aka Big Sil. This biker fan was a Rep:4 Civilian armed with a Machine Pistol and a combat knife. As he was just a Grunt, he was allowed one Attribute but I had to roll 2d6 to determine what it was on the chart on p.7. I rolled an 8, which meant he could be a Knifeman or an Athlete. I had to roll 1d6 to determine which one. I rolled a 3, which meant he was a Knifeman. A good choice and one that I was pleased with. Seeing as he is as fat as Vampifan I just couldn't see him being an Athlete. The figure I used to represent Big Sil is from the EM4 Near Future range of 28mm scale bikers. He is 069 Fat Biker, and is priced at £1.25. To be honest, he should be taller than Vampifan but in every other respect he is Big Sil. Yes, he is based on a real person - a former gaming colleague of mine.
The numbers in brackets on the activation dice are the second set of numbers I rolled, having intially rolled doubles. Vampifan unholstered his BA Pistol and Big Sil unsheathed his combat knife. Being the closest to the master bedroom, Big Sil opened the door and stepped inside. The room was in darkness but moonlight from the window showed Gap's mother silhouetted against the window and Gap's father right next to the bedroom door. As this was the first time they had come face to face they had to take the "Halt!" test that I mentioned earlier. Vampifan's group rolled 5d6 as before (4d6 for Rep and an extra 1d6 for having one more figure than the other side. Gap now counted as part of Team Vampifan). The parents rolled 5d6 as well. 3d6 for their Rep. Although technically speaking, Gap's father was a Rep:4 zombie his true status had not been confirmed yet, so he counted as being a Rep:3 Afflicted Civilian. They gained a 2d6 bonus for being in a darkened room when confronted. The parents scored one more success than Team Vampifan, meaning that both would charge. In addition, Gap's dad would add +1 to the Zombie Surprise Total on the Meeting Zombies test found on p.44 of the main rulebook. The zombie rolled 1d6 and added +2 (1 for the number of zombies present and 1 for its bonus from the "Halt!" test). Big Sil would roll 1d6 and add his Rep score to it. The zombie rolled a 4 giving it a total of 6, whilst Big Sil rolled a 2, giving him a total of 6 as well. In the result of a draw, the human cannot fire and the zombie is allowed to melee. Big Sil now had to take the Zed Or No Zed test. He rolled double 3, passing 2d6. But because he rolled doubles the zombie was classed as a friend (true, actually) or relative so he counted as having passed 1d6. The Zombie would charge and Big Sil would have to take the Being Charged test. He passed 1d6 and could fight as normal. Note that Vampifan could not make a Leadership roll to help him out on this test. Leadership rolls only apply if the leader leads from the front. Vampifan was behind Big Sil so he could not make the Leadership roll.