Next in line is Lords. It is true that females are allowed to join SWAT but their numbers are very limited. In 2000, they made up a mere 0.5% of the total workforce. Frequently they are used as hostage negotiators or in crisis management. A disproportionate number of the Foundry SWAT figures are female. Lords is firing a 9mm Heckler and Koch MP5KA5 Machine Pistol "gangsta-style," i.e. held to one side.
In the centre of this group is the extremely large Cook, armed with a 5.56mm M249 Squad Automatic Weapon, also known as the FN MINIMI. This is most definitely heavier than anything that SWAT Teams currently have in their armouries. It would seem that Foundry are taking some dramatic licence here!
Next up is Beck, wearing her baseball cap back to front. She is armed with the standard SWAT firearm - the ubiquitous 9mm Heckler and Koch MP5A Sub-Machine Gun. This is standard issue to all SWAT Teams.
Finally, we have Ed the SWAT Team sniper. He is armed with a 7.62mm Remington M24 Sniper Rifle. He wears a Nomex hood with a set of night-vision goggles perched atop of his head.
At the far left of my next two photos is Frank. All of his team are wearing helmets over their Nomex hoods. Nomex is a fire-retardant material. His primary weapon is the 9mm Heckler and Koch MP5A Sub-Machine Gun and he carries a 9mm Glock 19 Pistol in a holster as back-up.
From left to right the other four are Johnny V, Tesh, Kelly and Kathy. Note that Kelly and Kathy are female. I normally like to see females as part of a group but in this case I do think that Foundry have over-compensated.
I learnt a lot of useful information about SWAT Teams from the GURPS SWAT supplement, which ties in with GURPS Cops to form a pair of excellent supplements on all things police. Whether you like GURPS or not, there is no denying that their books are jam-packed with useful information usable in any game. This following quote from GURPS SWAT should give you a clear indication of what SWAT is and isn't -
"Cops, not Soldiers"
"SWAT officers are ultimately law enforcement personnel, not soldiers. They follow strict guidelines that dictate when and how to apply force of any kind, but especially deadly force. They are under the same restrictions as "regular" cops, and the GM should not hesitate to dole out appropriate in-game discipline for officers who insist on pushing the limits."
"The goal of any SWAT operation is peaceful resolution whenever possible. Crisis situations should end in the arrest - not the death - of any suspects, making SWAT operations especially difficult for the individual officer. He must identify threats, order compliance and attempt to resolve the situation without resorting to deadly force unless absolutely necessary."
I think a lot of gamers are guilty of treating SWAT Teams as the paramilitary wing of the police and shoot first and ask questions later. However, having said that, if you're using SWAT officers against a zombie horde then survival becomes the number one priority and in this case I'd say that deadly force is "absolutely necessary!"
These two sets, containing five figures each are a worthy addition to any contemporary gamer's collection. They retail at £10.00 per set. Even though they come with too many females and the fact that SWAT Team Alpha has too many non-standard weaponry, I can still recommend them.